Craps

Craps is played with two dice, and two dice can land 36 ways. A round starts with the come-out roll: a 7 or 11 wins for the pass line, a 2, 3 or 12 loses, and any other total becomes the point. The dice then roll until that point comes again, which wins, or a 7 arrives first, which loses.

Around that simple round sits the busiest layout in the casino, with dozens of bets on the same two dice. They are not equally good. The cheapest costs nothing at all and the most expensive gives up 20.76% of every stake, so in craps the choice of bet decides far more than any system or superstition.

The guides below cover the rules, what each bet really costs and what strategy can and cannot do for you. Each price is worked out exactly from the dice, and it is labelled per bet or per roll wherever those two differ.

Every bet on the craps table priced exactly, per bet and per roll, and free tables to try them on.

Craps, Explained

Craps Bets at a Glance

Ranges, cheapest group first. Each bet on its own row, with its payout, its cost per roll and the less common prices, is on craps odds and house edge.

BetsWhat they backHouse edge per bet

Odds

The point, again, behind a line bet already on the table

None

Pass, don't pass, come, don't come

The shooter's round, for or against

1.36% to 1.41%

Place, buy and lay

One number from 4 to 10 against the 7

1.52% (place 6 or 8) to 6.67% (place 4 or 10)

Field

The next roll landing on one of seven totals

2.78% or 5.56%, set by what 12 pays

Big 6, Big 8 and the hardways

A 6 or 8, or a pair, before the 7

9.09% to 11.11%

Centre propositions

A named total or pair on the very next roll

11.11% to 16.67%

Fire bet

A shooter making four or more different points

20.76% on the 24 / 249 / 999 prize table

Before You Play

Check three rules in the help screen. The cap on odds, the field's price for a 12 and the prize table of any fire bet each move the figures in the table above, and games differ on all three.

Let the odds carry the money. At any total stake, the share sitting in odds is the share that costs nothing. How to split a budget between the flat bet and the odds is worked through in craps strategy.

Leave the centre alone. Every one-roll proposition there takes 11.11% or more of each stake.

Live and Electronic Craps

Live craps is streamed from a studio with real dice and a real dealer. Because it is a broadcast, it has no free version, which is why none appears among the games here. The rules and the price of every bet are the same as on any other table, so everything on these pages applies to it.

Every free game on this site is a table whose dice are rolled by a random number generator. Some are drawn as a classic felt layout and some borrow the look of a studio; either way, each roll is independent and each total comes up exactly as often as the dice allow.

Free vs Real Money Craps

Try the round risk-free on any of the free craps games.

Free gameReal-money game

The dice

Random, every total at its true frequency

The same

Payouts

The table's printed payouts

The same, if it is the same game

House edge of each bet

As on the odds page

The same

Table limits and max odds

Set by the game

Can differ by version, so check the rules

What you risk

Nothing: play money, no signup

Your own money

Craps FAQs

The odds bet, which carries no house edge. It can only be made behind a line bet, so in practice the best play is pass or don't pass with as much odds as you can afford: at 3-4-5x the pair costs 0.37% of all money staked on the pass side and 0.27% on the don't side.

Of the standard bets, any 7. A 7 turns up on one roll in 6, yet the bet pays only 4:1, so the house keeps 16.67% of every stake; because it settles on the next throw, that is its per-roll price too. The fire bet takes a bigger share per bet, 20.76% on the usual 24 / 249 / 999 prizes, though a single fire bet covers a shooter's entire turn.

Because craps can be priced three ways, per bet made, per bet resolved and per roll, and each is right for a different question. Priced per bet the pass line gives up 1.41%; spread over the rolls it waits through, 0.42%. The craps odds page explains all three and gives the two main ones for every bet.

A cap on the odds that grows as the point gets easier to make: three times the flat bet behind a 4 or 10, four times behind a 5 or 9, five times behind a 6 or 8. It is set that way so a winning odds bet returns the same amount whatever the point; the craps odds page shows the arithmetic and how the don't side reads the same cap.

By a hair: 1.36% per bet against 1.41%. The real difference is in how the two sides play rather than what they cost, which the strategy guide compares.

6 of the 36 possible pairs of faces make 7, so it comes up 16.67% of the time, about one roll in 6. No total is more common.

It depends on what the 12 pays. At 3:1 the field costs 2.78% per bet; at 2:1, 5.56%. Because it is decided on every throw, its price per roll equals its price per bet, which makes it one of the costlier bets away from the centre.

No. A system decides when to bet and how much, but the price of each bet is fixed by the layout, so the most a system can do is make the same game cheaper or dearer. The craps strategy guide costs out the Iron Cross, the 3-Point Molly and the Martingale.

Every Craps Game on the Site