Alien Fruits 3 Slot
Colorful alien fruits fill the eight-reel grid as cluster wins tumble into refills.
Alien Fruits 3 uses BGaming’s playful space-fruit language, with expressive creatures framing a cartoon cockpit. Its light tone suits players who prefer cartoon presentation, while the cluster-based structure places it among symbol-group games alongside Wild West Gold Blazing Bounty. The 97% RTP is theoretical; volatility is not supplied.

BGaming | 97% RTP
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Alien Fruits 3 Gameplay
Eight vertical reel lanes form the play area, though no row count is specified. Symbols settle in groups, then the board changes as cleared positions receive replacements, so a single spin can develop through several visual stages rather than one static result.
Reel movement is framed by oversized fruit-like icons, expressive faces and candy-coloured artwork against a space backdrop. The symbol scale gives the board a busy, playful appearance, while Sticky Bandits Unchained provides a comparison for the colossal-symbol convention.

The highlighted green alien symbol is part of the matching symbol set, while the controls invite players to hold spin for quick spins.
Cartoon alien and jewel-like fruit symbols populate the reel grid as the game's main matching symbols.
Alien characters and jewel-like fruit symbols form the game's core reel set, determining the visible outcomes of each spin.
Slot Attributes
Specifications read inside the game on .
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Bonus Features & Mechanics
Features are tied to post-refill additions: Giant Symbol places a random 3x3, 4x4 or 5x5 block, while Fortune Wilds adds 5–15 Wilds. Wilds, when present, substitute for any symbol; Cosmo Frenzy fills from cluster counts, with its level setting the multiplier. Scatter Monsters shares the cluster model. Marked symbols activate colour-coded modifiers.
Cluster wins and refills
Spin modifiers create feature opportunities
Cosmo Frenzy tracks cluster symbols
Alien Fruits 3 Paytable
The Wild symbol appears only in the Wild Fruit and Fortune Wilds features and substitutes for another symbol to complete a winning combination.
The Wild symbol can appear only during the Wild Fruit and Fortune Wild features, where it substitutes for other symbols to complete winning combinations.
The Atomic mark clears symbols without payment after all refills in the current spin are complete.
Atomic clears symbols without payment after the current spin's refills, while Wild Fruit turns every copy of a randomly selected symbol into Wild symbols.
Wild Fruit converts copies of a randomly selected symbol into Wild symbols after the current spin's refills, while Cubes adds random 2x2 blocks of one symbol after refills.
Cubes add random 2x2 blocks of one symbol after the current spin's refills, while Giant Symbol adds a random 3x3, 4x4, or 5x5 block.
Cubes add random 2×2 blocks of a single symbol to random positions after all refills in the current spin.
Fortune Wilds adds 5 to 15 Wild symbols to random positions after all refills during the current spin.
Atomic refills the current symbol field without payment after the current spin’s refills are complete.
Copies of a randomly chosen symbol turn into Wild symbols, allowing them to substitute for other symbols during play.
Alien Fruits 3 contains two reel-like grids with blue highlighted positions, but no identifiable fruit symbol, jackpot tier, feature, or payout is visible.
FAQ
The game is presented as a grid-based board with colourful alien and fruit symbols. The supplied data identifies eight reels, but does not provide a row count or a paylines/ways-to-win figure. Wins are paid for clusters; winning symbols disappear and the reels refill.
When a coloured mark appears behind a symbol, that marked symbol can trigger a feature if it joins a winning cluster. Atomic clears symbols without payment after refills, Cubes adds random 2x2 blocks, Giant Symbol adds 3x3, 4x4 or 5x5 blocks, and Fortune Wilds adds 5 to 15 Wilds.
The supplied game data lists an RTP of 97%. RTP is a long-run theoretical return figure, not a promise for an individual session. Volatility is not provided in the verified data, so the game’s expected win frequency or payout swing cannot be characterised from these details.






