Sorcerer's Guild of Magic Slot
Sorcerer’s Guild of Magic has 20 paylines, elemental respins, wilds, and 25,000x win potential.
An elderly wizard, parchment detailing and a shadowy arcane library establish the game’s mysterious cartoon-fantasy identity. The presentation suits players who prefer readable slot conventions with a themed backdrop, while its multiplier lineage can be compared with Gold Party 2 - After Hours.

Playtech | 96.09% RTP
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Sorcerer's Guild of Magic Gameplay
The main screen presents a compact five-column, three-row field, with symbols settling into a clear grid after each spin. Jewels, crystal balls and other colourful icons make winning combinations easy to follow, while the presentation resembles standard video slots.
Reels shift through changing states, then settle into direct win displays rather than elaborate visual sequences. The wizardly palette and crystal imagery keep the board active between outcomes, while Crystal Queen’s Coins provides a related comparison for multiplier-based play.

The 5×3 reels display a current spin with sorceress, potion, hat, ring and magical artefact symbols, while the win meter reads €0.00.
The reels feature a silver-haired sorceress alongside potions, spellbooks, and magical artifacts across 10 paylines, with the current win display at €0.00.
The base-game reels feature potion, pendant, amulet, wizard, and sorceress symbols, with 10 lines active, a €5.00 total bet, and a current win of €0.00.
Slot Attributes
Specifications read inside the game on .
Slots You Can Play from Under $0.05
Bonus Features & Mechanics
During a respin, Nature can convert one Jewel, Fire can apply a multiplier, Wind can expand the active lines, and Water can remove a vial; Arcane can add another respin or strengthen one effect. Wilds substitute for non-Sorcerer symbols, while Wild West Gold Blazing Bounty shares multiplier mechanics.
Reel layout and winning lines
Elemental respins
Arcane combinations
Sorcerer's Guild of Magic Paytable
Paytable symbols award the listed euro amounts for three to five matching symbols, with wins paid from left to right and only the highest win per line applying.
The Nature Sorcerer lands on the first reel, turns selected symbols wild, and activates a single respin with the Sorcerer's bonus when any sorcerer lands in view.
The Fire Sorcerer on reel two can award up to a 10x multiplier, while any sorcerer landing in view grants a single respin with the sorcerer's bonus active.
Wind Sorcerer landing on the third reel increases the winlines to 20, while any Sorcerer landing in view awards a single respin with the Sorcerer bonus active.
The Water Sorcerer appears on reel four, removes one following symbol from the reels, and awards a single respin with the Sorcerer's bonus active.
Arcane Sorcerer symbols trigger respins when landing on the fifth reel, while other sorcerers can empower bonuses such as turning symbols wild, doubling multipliers, or removing symbols.
Winlines 1–10 are standard patterns, while Winlines 11–20 become active through the Wind Sorcerer during elemental respins.
FAQ
Autoplay spins the reels automatically for a selected number of spins and shows the remaining count. It stops after the specified spins, if funds are insufficient for the next spin, or when STOP is pressed. Turbo Mode changes some win animations and sounds and speeds up the reels.
The verified rules list a theoretical RTP of 96.09%. RTP is a long-run theoretical return figure, not a promise that a particular session or spin will return that percentage. Actual results can vary from the displayed theoretical value over short play.
No volatility value or classification appears in the supplied game data. The verified information lists the theoretical RTP as 96.09% and describes the reel and bonus rules, but it does not assign a low, medium, or high volatility label.






